Emerging Production Technologies (11839.1)
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-Campus |
South Bank, QLD Bruce, Canberra |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Arts And Communications | Level 3 - Undergraduate Advanced Unit | Band 2 2021 (Commenced Before 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan Social Work_Exclude 0905) |
Learning outcomes
After successful completion of this unit, students will be able to:1. Identify, evaluate and discuss the heritage and significance of an emerging digital media technology, tool, process or principle;
2. Independently research and assimilate information from a range of sources to develop a practical understanding of the application of a digital media technology, tool, process or principle; and
3. Apply collected knowledge and skills in the production of a rapidly developed proof of concept demonstration of the researched technology.
Graduate attributes
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
2. UC graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
3. UC graduates are lifelong learners - adapt to complexity, ambiguity and change by being flexible and keen to engage with new ideas
3. UC graduates are lifelong learners - evaluate and adopt new technology
Prerequisites
Students enrolled in ARB003 Bachelor of Arts (Digital Media) must have passed 11131 Space, Time and Form OR 11838 3D Media Art ProductionStudents enrolled in ARB202 Bachelor of Design (Interaction Design) must have passed 11054 Human Factors for Interaction Design, 11055 Programming for Design, 11056 Front-end Web Design and 11836 Digital Media Art 2: Image Production OR 11059 Tangible and Embodied Interaction Design.
Students enrolled in ARB302 Bachelor of Digital Design (Game Design) must have passed 11684 3D Graphics OR 11686 3D Character Animation.
Corequisites
None.Incompatible units
None.Equivalent units
11135 Real Time EnvironmentsAssumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2023 | South Bank, QLD | Semester 1 | 06 February 2023 | On-Campus | Dr Ralf Muhlberger |
2023 | Bruce, Canberra | Semester 1 | 06 February 2023 | On-Campus | Dr Sam Hinton |
2024 | Bruce, Canberra | Semester 1 | 05 February 2024 | On-Campus | Dr Joel Bennett |
2024 | South Bank, QLD | Semester 1 | 05 February 2024 | On-Campus | Dr Ralf Muhlberger |
Required texts
There are no set texts for this unit but you will be required to develop your own reading list as part of the unit.
Submission of assessment items
Extensions & Late submissions
This unit is very sensitive to the shifting time pressures on students. We are very happy to grant extensions to students who need to organise their time creatively. However, it is important that you submit an extension request form at least a week before the due date so we can adjust our work plans to accommodate. It is also important to make sure you keep talking to your tutor, and to keep them informed of your progress. If you foresee any potential problems, please ensure you negotiate extensions early with your tutor to reduce your stress and to help your tutor manage their time, too.
Academic integrity
Students have a responsibility to uphold University standards on ethical scholarship. Good scholarship involves building on the work of others and use of others' work must be acknowledged with proper attribution made. Cheating, plagiarism, and falsification of data are dishonest practices that contravene academic values. Refer to the University's Student Charter for more information.
To enhance understanding of academic integrity, all students are expected to complete the Academic Integrity Module (AIM) at least once during their course of study. You can access this module within UCLearn (Canvas) through the 'Academic Integrity and Avoiding Plagiarism' link in the Study Help site.
Use of Text-Matching Software
The University of Canberra uses text-matching software to help students and staff reduce plagiarism and improve understanding of academic integrity. The software matches submitted text in student assignments against material from various sources: the internet, published books and journals, and previously submitted student texts.
Participation requirements
Students should endeavour to maintain at least 80% attendance for all lectures and tutorials, whether they are virtual or face-to-face. Attendance below 80% may adversely affect your ability to complete the unit at a satisfactory level.
Students who attend campus for class or other purposes must play their part in keeping our campus and community safe by following these basic guidelines to reduce the risk of COVID-19 transmission:
- Practise good hand hygiene, washing hands regularly;
- If you do happen to cough or sneeze, please do so into the crook of your elbow, dispose of tissues immediately and wash hands immediately
- Practise effective physical distancing;
- Follow all directions of teaching and other UC staff regarding safety measures;
- Stay off campus if you are unwell and get tested according to QLD Government guidelines, and
- Follow University communications about campus arrangements https://www.canberra.edu.au/coronavirus-advice
Required IT skills
Students require advanced IT skills to complete this unit. Students are expected to have at least intermediate level knowledge of media production technologies in areas such as (but not limited to) 3D production, web design, software development, architectural or design based technologies commensurate with having completed at least one half of a related major in IT, digital media, interaction design or a related field. If in doubt, please discuss with your lecturer.
Work placement, internships or practicums
Not Applicable