Motion Graphics (7887.6)
Please note these are the 2019 details for this unit
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | ||
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Arts And Communications | Level 2 - Undergraduate Intermediate Unit | Band 2 2021 (Commenced Before 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan Social Work_Exclude 0905) |
Through a combination of lectures, practical labs and studio shoots, students will learn the theory and practice of creating digital video compositions that combine multiple video sources, computer generated objects, text and digital special effects. The unit will examine the history and forms of motion graphics, and its communicative capacity. Students will undertake practical projects to plan, design and produce motion graphics compositions using industry standard software, applying fundamental techniques such as compositing and match moving.
2. identify common motion graphic techniques;
3. design and plan a digital motion project;
4. shoot and prepare video for use in a motion graphics project;
5. creatively integrate text, image, video and sound using motion graphics techniques; and
6. demonstrate an understanding of the communicative capacity of motion graphics.
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - evaluate and adopt new technology
Learning outcomes
1. critically discuss the history and media context of the motion graphic form;2. identify common motion graphic techniques;
3. design and plan a digital motion project;
4. shoot and prepare video for use in a motion graphics project;
5. creatively integrate text, image, video and sound using motion graphics techniques; and
6. demonstrate an understanding of the communicative capacity of motion graphics.
Graduate attributes
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - evaluate and adopt new technology
Prerequisites
None.Corequisites
None.Assumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
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Not available
Required texts
Recommended readings:
- Krasner, Jon (2013). Motion graphic design [electronic resource]: applied history and aesthetics. E-book (UC Library): https://login.ezproxy.canberra.edu.au/login?qurl=http%3a%2f%2fsite.ebrary.com%2flib%2fucanberra%2fdocDetail.action%3fdocID%3d10717448
- Selby, Andrew (2013). Animation. E-book (UC Library): http://canberra.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwY2AwNtIz0EUrEwwskw3ME02NUoxNDdNSzMwtzdNMjBKBaSfZNMnQNBG0_TnKw9LJzTQ4wCwEqYB3E2JgSs0TZVB0cw1x9tAF2paUWlSUGA8d24hPAjWPTS2AtZQYAwuwv5wqwaCQbJyWCuzJpxgmp6WBzgu3AKbTtMRkoG2piWkWKUmSDFK4zQEAi_kx3A
- Weir, Catherine (2004). Jump Cut: Music Video Aesthetics. Web: http://qag.qld.gov.au/exhibitions/past/2009/video_hits/jump_cut_music_video_aesthetics2
- Phinney, Thomas W (nd). A Brief History of Type. http://nwalsh.com/comp.fonts/FAQ/cf_28.htm
Websites:
- Taylor, Rumsey, Woloski, J. and Scalzo, T. (2005) "Titles Designed by Saul Bass". Not Coming to a Theatre Near You. Web: http://www.notcoming.com/saulbass/index2.php
- Watch the titles (Website). Web: http://watchthetitles.com/
Participation requirements
None
Required IT skills
Students are expected to have some familiarity with media and/or graphic design software.
Work placement, internships or practicums
None