Software Technology 2 (7170.6)
|Available teaching periods||Delivery mode||Location|
|View teaching periods|| On-Campus
|| Bruce, Canberra
|0.125||3||Faculty Of Science And Technology|
|Discipline||Study level||HECS Bands|
|Academic Program Area - Technology||Level 2 - Undergraduate Intermediate Unit|| Band 2 2021 (Commenced After 1 Jan 2021)
Band 3 2021 (Commenced Before 1 Jan 2021)
This unit may be cotaught with 9073 Software Technology 2 G.
Learning outcomesOn completion of this unit students will be able to:
1. Describe a variety of algorithm design techniques and recognise the principles of good software design;
2. Apply their knowledge of algorithms and data structures to writing efficient programs;
3. Analyse and compare commonly used algorithms and data structures;
4. Design efficient algorithms and choose appropriate data structures for real-world problems and explain their space and time efficiency; and
5. Evaluate existing software modules for function and purpose.
Graduate attributes1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites4483 Software Technology 1.
Incompatible units9073 Software Technology 2 G.
Assumed knowledgeObject-oriented programming language.
|Year||Location||Teaching period||Teaching start date||Delivery mode||Unit convener|
|2023||Bruce, Canberra||Semester 1||06 February 2023||On-Campus||Mr Robert Cox|
|2024||Bruce, Canberra||Semester 1||05 February 2024||On-Campus||Dr Ghazal Bargshady|
- There is no prescribed text book for this unit.
- Students should refer to the first weeks lecture on line or in person , and the associated lecture notes for ideas on books and resources they might find helpful
Submission of assessment items
Extensions & Late submissions
Responsibility for understanding
If there is any doubt with regard to the requirements of any particular assignments or assessment procedure, the onus for clarifying the issue rests with the student who should contact the unit convenor or tutor. Further, it is the responsibility of students to ensure that they are correctly enrolled in the unit and that the tutor and Student Administration have their correct contact details.
Full details for each assessment item will be available on the Canvas site.
Submission of java assignments will be made as a single file of 1 or more zipped up folders (using zip), and will need to contain the BlueJ project files, all source files, any test data files written by the student, along with a report and evidence of testing. Markers are not expected to convert from some other IDE.
Special assessment requirements
The Week 9 and Week 13 Quizzes are 40% of the marks combined (hereafter referred to as the quiz marks) it is necessary to pass this component of the unit to pass the unit. Specifically, students need to get 20 of the 40 marks in these two quizzes combined to pass this unit. It is also necessary to get 50% overall for the unit to pass the unit.
Except as directed by University Rules suplementary assesment is not offered in this subject.
Students have a responsibility to uphold University standards on ethical scholarship. Good scholarship involves building on the work of others and use of others' work must be acknowledged with proper attribution made. Cheating, plagiarism, and falsification of data are dishonest practices that contravene academic values. Refer to the University's Student Charter for more information.
To enhance understanding of academic integrity, all students are expected to complete the Academic Integrity Module (AIM) at least once during their course of study. You can access this module within UCLearn (Canvas) through the 'Academic Integrity and Avoiding Plagiarism' link in the Study Help site.
Use of Text-Matching Software
The University of Canberra uses text-matching software to help students and staff reduce plagiarism and improve understanding of academic integrity. The software matches submitted text in student assignments against material from various sources: the internet, published books and journals, and previously submitted student texts.
Programming Assignments must be submitted as zip files, they should contain BlueJ Java project files, code files, reports and evidence of testing. Students should specificaly use ZIP, not some other archival method.
Weekly Online Lecture on Canvas: 2 hours/week, 12 weeks
Weekly tutorial: 1 hours per tutorial, 12 weeks
Weekly study commitment, in addition to the 2 items above:
2 hours/week, 12 weeks
Assignments & Final Exam: 78 hours (6 hours/week, 13 weeks)
Your participation in both lecture and tutorial/lab activities will enhance your understanding of the unit content and therefore the quality of your assessment responses. Lack of participation may result in your inability to satisfactorily pass assessment items. The week 9 quiz and week 13 Quiz only run at the specifid times specifically in the lecture time slots in week 9 and week 13.
Required IT skills
Common IT skills, such as writing a report electronically, using web browsers, and using LMS Systems (eg. Canvas) are required. It is assumed students are familiar with programming in Python or a similar programming language before commencing this course.
Work placement, internships or practicums
- Semester 1, 2023, On-Campus, UC - Canberra, Bruce (212836)
- Semester 1, 2022, On-Campus, UC - Canberra, Bruce (205788)
- Semester 1, 2021, On-Campus, UC - Canberra, Bruce (200391)
- Semester 1, 2020, On-Campus, UC - Canberra, Bruce (194162)
- Semester 1, 2019, On-Campus, UC - Canberra, Bruce (185004)
- Semester 1, 2018, On-Campus, UC - Canberra, Bruce (181956)