Principles of Sport Delivery (11559.1)
|Available teaching periods||Delivery mode||Location|
|View teaching periods|| Flexible
|| UC - Canberra, Bruce
|0.125||3||Faculty Of Health|
|Discipline||Study level||HECS Bands|
|Discipline Of Sport And Exercise Science||Level 1 - Undergraduate Introductory Unit|| Band 2 2021 (Commenced Before 1 Jan 2021)
Band 4 2021 (Commenced After 1 Jan 2021)
Band 4 2021 (Commenced After 1 Jan Social Work_Exclude 0905)
Learning outcomesAfter successful completion of this unit, students will be able to:
1. Analyse the historical contexts that have influenced the modern sport product;
2. Assess the principles of the sport for all concept and demonstrate an understanding of its application in sport policy and practice;
3. Distinguish the stakeholders involved in delivering sport products to participants and identify the roles of each stakeholder;
4. Organise a basic competition structure based on real world parameters and explain the rationale for operational matters; and
5. Explore and interpret the basic principles of event management and identify the stakeholders involved.
Graduate attributes1. UC graduates are professional - communicate effectively
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
2. UC graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. UC graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
Equivalent units9372 Sport Management and Development
|Year||Location||Teaching period||Teaching start date||Delivery mode||Unit convener|
|2021||UC - Canberra, Bruce||Semester 1||08 February 2021||Flexible||Mr Stirling Sharpe|
|2022||UC - Canberra, Bruce||Semester 1||07 February 2022||Flexible||Mr Stirling Sharpe|
There is no required text book for this unit.
Required readings will be posted to your Reading List via Canvas
Submission of assessment items
Extensions & Late submissions
Assesments will be submitted electronically via Canvas.
Students must adhere to the University of Canberra Sport Management Essay Styling Policy published on Canvas. Students will be assessed on their adherence to these criteria.
Lectures are recorded and placed online for viewing It is expected that students will have listened to the latest lecture before attending a tutorial. Tutorial attendance, face to face or online, is expected. Non-attendance to tutorials is likely to diminish a student's ability to meet unit learning objectives, and will likely impair assessment performance. Tutorial attendance records will be kept and can be used as evidence of individual student engagement with the unit. It is expected that students will work through the online component of this course in a timely fashion.
Required IT skills
For those enrolled in the online tutorial:
This unit involves online meetings in real time using the Virtual Room in your UCLearn teaching site. The Virtual Room allows you to communicate in real time with your lecturer and other students. To participate verbally, rather than just typing, you will need a microphone. For best audio quality we recommend a microphone and speaker headset. For more information and to test your computer, go to the Virtual Room in your UCLearn site and 'Join Course Room'. This will trigger a tutorial to help familiarise you with the functionality of the virtual room.
Work placement, internships or practicums
This unit includes a simulated work experience via the competition management assessment task.