Visualisation and Prototyping G (11073.1)
Please note these are the 2022 details for this unit
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | ||
EFTSL | Credit points | Faculty |
0.25 | 6 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Design And The Built Environment | Graduate Level | Band 2 2021 (Commenced After 1 Jan 2021) Band 2 2021 (Commenced Before 1 Jan 2021) |
This unit builds on foundation units in visualisation techniques to provide students with a more advanced understanding of how to build digital and physical prototypes. Students will gain an understanding of relevant software and digital tools along with gaining skills in production methods such as 3D printing, laser cutting and various fabrication techniques. An exploration of materials, new technologies and their applications is also covered in this unit.
1. Critically analyse different techniques and processes for creating advanced visualisation prototypes;
2. Evaluate, select and apply materials and methods for prototyping; and
3. Design and produce advanced visual solutions and communicate these to clients.
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
1. UC graduates are professional - take pride in their professional and personal integrity
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
2. UC graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. UC graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
Learning outcomes
After successful completion of this unit, students will be able to:1. Critically analyse different techniques and processes for creating advanced visualisation prototypes;
2. Evaluate, select and apply materials and methods for prototyping; and
3. Design and produce advanced visual solutions and communicate these to clients.
Graduate attributes
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
1. UC graduates are professional - take pride in their professional and personal integrity
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
2. UC graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. UC graduates are global citizens - behave ethically and sustainably in their professional and personal lives
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
Prerequisites
None.Corequisites
None.Incompatible units
None.Equivalent units
None.Assumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
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Not available
Required texts
A detailed list of offline and online content will be published within the units canvas site.
Participation requirements
As this unit consists of practical demonstrations of prototyping and visualisation techniques, attendance to is essential to succeeding in this unit.
Required IT skills
This unit focuses on the development and application of digital modelling/visualiation skills, though there is no pre-requisities, a solid understanding of basic software is required.
Work placement, internships or practicums
None