Designpreneurship G (11072.1)
Please note these are the 2022 details for this unit
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | ||
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Design And The Built Environment | Graduate Level | Band 2 2021 (Commenced After 1 Jan 2021) Band 2 2021 (Commenced Before 1 Jan 2021) |
Designpreneurship, or the combination of design and entrepreneurship, provides the benefits of offering both tangible and intangible benefits of design. In this unit students will explore and apply diverse tools and strategies for design-led entrepreneurship, equipping them for successful design startups.
1. Critically evaluate, select and use a suite of designpreneurship planning and management tools;
2. Test and apply principles of entrepreneurship to design-related projects;
3. Effectively communicate with different stakeholders of the business ecosystem in order to pitch ideas and advance design projects; and
4. Critically identify different sources for project funding.
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
2. UC graduates are global citizens - understand issues in their profession from the perspective of other cultures
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
3. UC graduates are lifelong learners - adapt to complexity, ambiguity and change by being flexible and keen to engage with new ideas
3. UC graduates are lifelong learners - evaluate and adopt new technology
Learning outcomes
After successful completion of this unit, students will be able to:1. Critically evaluate, select and use a suite of designpreneurship planning and management tools;
2. Test and apply principles of entrepreneurship to design-related projects;
3. Effectively communicate with different stakeholders of the business ecosystem in order to pitch ideas and advance design projects; and
4. Critically identify different sources for project funding.
Graduate attributes
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
2. UC graduates are global citizens - understand issues in their profession from the perspective of other cultures
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
3. UC graduates are lifelong learners - adapt to complexity, ambiguity and change by being flexible and keen to engage with new ideas
3. UC graduates are lifelong learners - evaluate and adopt new technology
Prerequisites
None.Corequisites
None.Incompatible units
None.Equivalent units
None.Assumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
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Not available
Required texts
Please check Canvas site for weekly reading list
Participation requirements
Regular class (lectures, studios, tutorials, workshops, seminars, etc.) participation is extremely important to do well in this unit. It is possible many crucial elements of large assessments are completed in class and not participating in them might result in unnecessary hardship. In short, all assessments are intrinsically connected with class activities.
Required IT skills
Students attempting this unit should have advanced knowledge of the Adobe Creative Suite and office application. Without this knowledge, you may have to put in more effort to complete the projects. It is expected that, as a design student, you carry a sketch book and markers/pencils for all tutorial activities.
Work placement, internships or practicums
None