Design for Medium-Complexity (11050.1)
|Available teaching periods||Delivery mode||Location|
|View teaching periods|| On-Campus
|| Bruce, Canberra
|0.125||3||Faculty Of Arts And Design|
|Discipline||Study level||HECS Bands|
|School Of Design And The Built Environment||Level 2 - Undergraduate Intermediate Unit|| Band 2 2021 (Commenced After 1 Jan 2021)
Band 3 2021 (Commenced Before 1 Jan 2021)
Learning outcomesAfter successful completion of this unit, students will be able to:
1. Apply research techniques and skills relevant to create design solutions;
2. Determine and apply appropriate design methodologies applicable to product design of intermediate level complexity;
3. Use appropriate communication methods to propose design solutions which consider increasing levels of complexity related to design for manufacture; and
4. Work independently and/or as part of a team to produce design solutions.
Graduate attributes1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
1. UC graduates are professional - communicate effectively
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. UC graduates are professional - take pride in their professional and personal integrity
2. UC graduates are global citizens - think globally about issues in their profession
2. UC graduates are global citizens - adopt an informed and balanced approach across professional and international boundaries
2. UC graduates are global citizens - understand issues in their profession from the perspective of other cultures
Prerequisites11046 Industrial Design Fundamentals
Equivalent units9977 Design Studio 4, 9978 Design Studio 5.
Assumed knowledgeProduct design sketching, basic model making skills, and 3D digital design software and application skills.
|Year||Location||Teaching period||Teaching start date||Delivery mode||Unit convener|
|2023||Bruce, Canberra||Semester 2||31 July 2023||On-Campus||Dr Eddi Pianca|
|2024||Bruce, Canberra||Semester 2||29 July 2024||On-Campus||Mr Sam Tomkins|
Bonollo, Elivio (2015) Product Design: A course in first principles
Available as a paperback (320 pages), in black and white and full colour versions:
The 2018, eBook edition is available in mobi (Kindle) and ePub (iBook) file versions on amazon and other worldwide networks; including on the following websites:
mobi (Kindle versions):
Full attendance at all lectures, studios, and seminars is expected. Students must contact the studio tutor in advance if they are unable to attend. There is a significant link between a student's attendance/participation, and the quality of their learning outcomes demonstrated by the submitted assessable project components. To this end, attendance records are kept and may be used to guide and inform aspects of our evaluation and feedback.
Required IT skills
Students are expected to have skills in software relevant to their selected specialisation, associated with digital composition, presentation and report writing. Specific skills related to the studio can be discussed with your program convenor prior to enrolment.
To be advised in class.
Work placement, internships or practicums