BE Digital Design Techniques 02: Prototyping Space (11625.1)
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-campus |
South Bank, QLD Bruce, Canberra |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Design And The Built Environment | Level 2 - Undergraduate Intermediate Unit | Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
Learning outcomes
After successful completion of this unit, students will be able to:1. Digitally model complex space structures using industry-leading strategies and techniques;
2. Diagrammatically communicate complex architectural assemblies;
3. Develop and apply simple associative modelling and parametric design practices;
4. Produce visually compelling representations of architectural environments, assemblies and materials;
5. Interact with digital (CNC) fabrication technologies; and
6. Apply augmented reality technologies within architectural design and production.
Graduate attributes
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - be self-aware
3. UC graduates are lifelong learners - evaluate and adopt new technology
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites
11624 BE Digital Design Techniques 01: Fundamentals OR8330 Digital Environments OR
11013 Pixels and Polygons
Corequisites
None.Incompatible units
11131 Space, Time and FormEquivalent units
None.Assumed knowledge
1. A working knowledge of 3D modelling software (Preferably Rhino3D).2. Basic experience of digital fabrication technologies (3D printing and laser-cutting).
3. Ability to work with and manipulate vector graphics using industry standard software (Illustrator).
Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2024 | South Bank, QLD | Semester 1 | 05 February 2024 | On-campus | Mr Tom James |
2024 | Bruce, Canberra | Semester 1 | 05 February 2024 | On-campus | Mr Max Maxwell |
2025 | South Bank, QLD | Semester 1 | 03 February 2025 | On-campus | Mr Tom James |
2025 | Bruce, Canberra | Semester 1 | 03 February 2025 | On-campus | Mr Max Maxwell |
Required texts
Please refer to the unit specification available on the 11625 CANVAS teaching site.
Students must apply academic integrity in their learning and research activities at UC. This includes submitting authentic and original work for assessments and properly acknowledging any sources used.
Academic integrity involves the ethical, honest and responsible use, creation and sharing of information. It is critical to the quality of higher education. Our academic integrity values are honesty, trust, fairness, respect, responsibility and courage.
UC students have to complete the Academic Integrity Module annually to learn about academic integrity and to understand the consequences of academic integrity breaches (or academic misconduct).
UC uses various strategies and systems, including detection software, to identify potential breaches of academic integrity. Suspected breaches may be investigated, and action can be taken when misconduct is found to have occurred.
Information is provided in the Academic Integrity Policy, Academic Integrity Procedure, and University of Canberra (Student Conduct) Rules 2023. For further advice, visit Study Skills.
Participation requirements
The knowledge and skills necessary to succeed in this unit will be delivered through weekly studio-like (on-campus) tutorials supported by supplementary self-paced videos made available on the unit's CANVAS teaching site. Each assessment task builds upon the previous and as such it is imperative that all students attend each and every lab and workshop session and submit their assignments in a timely and responsible manner.
Required IT skills
Students are expected to have a good working knowledge of McNeel's Rhino 07, Adobe Creative Suite and Epic Games' Twin Motion, all developed during the pre-requisite class 11624 Digital Design Techniques 01: Fundamentals. Reviosonary learning materials will be made avaliable to students on the CANVAS teaching site.
In-unit costs
As this unit addresses prototyping, students will be required to produce multiple material models and prototypes using the facilites and digital fabrication machines located in FAD's Workshop 07. The supply of materials and machine time will incur a cost to students not withstanding the subsidies provided by the faculty to partcipating students.
Work placement, internships or practicums
None.
- Semester 1, 2024, On-campus, UC - Canberra, Bruce (217342)
- Semester 1, 2024, On-campus, UC - TAFE Queensland, South Bank (217341)
- Semester 1, 2023, On-campus, UC - TAFE Queensland, South Bank (216011)
- Semester 1, 2023, On-campus, UC - Canberra, Bruce (211786)
- Semester 1, 2022, On-campus, UC - Canberra, Bruce (206331)
- Semester 1, 2021, On-campus, UC - Canberra, Bruce (203147)