Character Design and Animation (11133.1)
|Available teaching periods||Delivery mode||Location|
|View teaching periods|| On-Campus
|| South Bank, QLD
|0.125||3||Faculty Of Arts And Design|
|Discipline||Study level||HECS Bands|
|School Of Arts And Communications||Level 2 - Undergraduate Intermediate Unit|| Band 2 2021 (Commenced Before 1 Jan 2021)
Band 4 2021 (Commenced After 1 Jan 2021)
Band 4 2021 (Commenced After 1 Jan Social Work_Exclude 0905)
Learning outcomesAfter successful completion of this unit, students will be able to:
1. Research, conceptualise and visualise an original character design for use in real-time or pre-rendered media;
2. Apply complex polygonal modelling and texturing techniques to realise the character in 3D;
3. Apply rigging and motion capture to animate the character; and
4. Critique professional character animation techniques and principles through analysis of games and/or animated media.
Graduate attributes1. UC graduates are professional - employ up-to-date and relevant knowledge and skills
1. UC graduates are professional - communicate effectively
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. UC graduates are professional - take pride in their professional and personal integrity
2. UC graduates are global citizens - think globally about issues in their profession
2. UC graduates are global citizens - understand issues in their profession from the perspective of other cultures
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
3. UC graduates are lifelong learners - adapt to complexity, ambiguity and change by being flexible and keen to engage with new ideas
3. UC graduates are lifelong learners - evaluate and adopt new technology
Prerequisites11131 Space, Time and Form OR 11684 3D Graphics OR 11838 3D Media Art Production.
|Year||Location||Teaching period||Teaching start date||Delivery mode||Unit convener|
|2023||South Bank, QLD||Semester 2||31 July 2023||On-Campus||Mr Alex Whitlam|
|2023||Bruce, Canberra||Semester 2||31 July 2023||On-Campus||Dr Joel Bennett|
|2024||South Bank, QLD||Semester 2||29 July 2024||On-Campus||Mr Alex Whitlam|
|2024||Bruce, Canberra||Semester 2||29 July 2024||On-Campus||Dr Joel Bennett|
- Vaughan, W. (2011). Digital modeling. New Riders.
- Legaspi, C. (2015). Anatomy for 3D Artists: The Essential Guide for CG Professionals. 3D Total Publishing.
- Zarins, U., & Kondrats, S. (2015). Anatomy for sculptors: understanding the human figure. Anatomy Next, Incorporated.
- Zarins, U. (2015). Anatomy for sculptors: Anatomy of Facial Expression. Anatomy Next, Incorporated.
- Zarins, U. (2015). Anatomy for sculptors: Form of the Head and Neck. Anatomy Next, Incorporated.
- Williams, R. (2012). The Animator's Survival Kit: A Manual of Methods, Principles And Formulas For Classical, Computer, Games, Stop Motion And Internet Animators. Macmillan.
- Thomas, F., Johnston, O., & Thomas, F. (1995). The illusion of life: Disney animation (p. 28). New York: Hyperion.
- Hooks, E. (2017). Acting for animators. Taylor & Francis.
- Whitaker, H., & Halas, J. (2021). Timing for animation. CRC Press.
Students should endeavour to maintain at least 80% attendance for all lectures and tutorials, whether they are virtual or face-to-face. Attendance below 80% may adversely affect your ability to complete the unit at a satisfactory level.
Students who attend campus for class or other purposes must play their part in keeping our campus and community safe by following these basic guidelines to reduce the risk of COVID-19 transmission:
- Practice good hand hygiene, washing hands regularly.
- If you do happen to cough or sneeze, please do so into the crook of your elbow, dispose of tissues immediately and wash hands immediately
- Practice effective physical distancing where required.
- Follow all directions of teaching and other UC staff regarding safety measures.
- Stay off campus if you are unwell and get tested according to ACT Government Guidelines,
- Follow University communications about campus arrangements https://www.canberra.edu.au/coronavirus-advice
Required IT skills
Students require general computing skills in applications such as word, PowerPoint, and basic internet search capability.
Students also require fundamental skills in any full suite 3D Digital Content Creation Tool.
Work placement, internships or practicums
- Semester 2, 2023, On-Campus, UC - Canberra, Bruce (213643)
- Semester 2, 2023, On-Campus, UC - TAFE Queensland, South Bank (213644)
- Semester 2, 2022, On-Campus, UC - Canberra, Bruce (208545)
- Semester 2, 2022, On-Campus, UC - TAFE Queensland, South Bank (208546)
- Semester 2, 2021, On-Campus, UC - TAFE Queensland, South Bank (204239)
- Semester 2, 2021, On-Campus, UC - Canberra, Bruce (199610)
- Semester 1, 2020, On-Campus, UC - Canberra, Bruce (193690)
- Semester 1, 2019, On-Campus, UC - Canberra, Bruce (190464)