Breadth Minor in Game Production (BN0018.1)
Faculty | Discipline | Credit points |
---|---|---|
Faculty of Arts and Design | School of Design and the Built Environment | 12 |
This breath minor allows you to develop expertise in game development across various game development environments. The minor starts with a foundation in the core concepts of game design, before leading into more advanced design pipelines in games production, game art, and game polish across a selection of popular third-party game engines. If you are also interested in the programming aspects in games, then this minor can be combined with BN0017 Breadth Minor in Game Programming towards BM0055 Breadth Major in Game Programming and Production.
None.
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Note: - Must note the following
- From Semester 1 2025, unit 12169 Advanced Game Development has replaced 11650 Advanced Real-Time Production.
Note: - Must note the following
- From Semester 1 2025, unit 12171 Extended Realities has replaced 11687 Virtual Environments.
Note: - Must note the following
- From Semester 1 2025, unit 12170 Indie Game Development has replaced 11683 Introduction to Games Production.
Note: - Must note the following
- From Semester 1 2025, unit 12172 Tabletop Game Design has replaced 11689 Introduction to Game Design.
Please Note: Units marked with an * are no longer active, however students who have completed these units may still count them towards completion of this major or minor.