Breadth Major in Game Design (BM0047.1)
Faculty | Discipline | Credit points |
---|---|---|
Faculty of Arts and Design | School of Arts and Communications | 24 |
In the Breadth Major in Games Design students will gain experience in the design and creation of games. This will include the theoretical and practical skills and knowledge required to work in either a technical or creative role. Students will develop an understanding of the game design and production process from concept development and idea generation through to the production methodologies that are applied in today's leading game studios. Students will gain a thorough understanding of games design, developing skills in areas such as game design and game art. This will include key concepts such as game mechanics, artificial intelligence, 3D graphics, animation and real-time technology. These areas of expertise will be enhanced by exposure to essential knowledge required to participate and engage with the games and interactive design industry. This will include areas such as teamwork, problem-solving strategies and contemporary production methodologies. Learning will be achieved through activities such as creating interactive works, engaging with the games industry and its members and reviewing both historical and contemporary creative work and literature.
None.
This breadth major is not available to students in the Bachelor of Digital Design (Game Design) course.
Please Note: Units marked with an * are no longer active, however students who have completed these units may still count them towards completion of this major or minor.