Drawing for Games (11685.1)
Please note these are the 2022 details for this unit
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | On-Campus |
UC - Canberra, Bruce UC - TAFE Queensland, South Bank |
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
School Of Arts And Communications | Level 2 - Undergraduate Intermediate Unit | Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
This unit will provide knowledge of the history and techniques associated with drawing for games, including core concepts that enhance critical and creative thinking techniques for the purpose of concept development, prototyping, storyboarding as it relates to the video game industry. This will provide an important foundation required for effective visual communication and idea generation.
The aim of this unit is to provide learners with the theoretical and practical knowledge necessary to utilise contemporary drawing techniques as a method to effectively develop and communicate visual style for the purpose of game production.
1. Appraise and integrate a wide range of knowledge relating to contemporary drawing practice for the games industry;
2. Evaluate historical and contemporary practice in drawing for games productions;
3. Employ critical and creative thinking techniques in the design and production of original imagery;
4. Apply practice-based drawing techniques to the development of original ideas; and
5. Employ written and oral communication skills in a professional and academic context.
1. UC graduates are professional - communicate effectively
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. UC graduates are professional - take pride in their professional and personal integrity
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
2. UC graduates are global citizens - behave ethically and sustainably in their professional and personal lives
The aim of this unit is to provide learners with the theoretical and practical knowledge necessary to utilise contemporary drawing techniques as a method to effectively develop and communicate visual style for the purpose of game production.
Learning outcomes
On successful completion of this unit, students will be able to:1. Appraise and integrate a wide range of knowledge relating to contemporary drawing practice for the games industry;
2. Evaluate historical and contemporary practice in drawing for games productions;
3. Employ critical and creative thinking techniques in the design and production of original imagery;
4. Apply practice-based drawing techniques to the development of original ideas; and
5. Employ written and oral communication skills in a professional and academic context.
Graduate attributes
1. UC graduates are professional - employ up-to-date and relevant knowledge and skills1. UC graduates are professional - communicate effectively
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - display initiative and drive, and use their organisation skills to plan and manage their workload
1. UC graduates are professional - take pride in their professional and personal integrity
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
2. UC graduates are global citizens - behave ethically and sustainably in their professional and personal lives
Prerequisites
None.Corequisites
None.Incompatible units
None.Equivalent units
9749 Drawing for GamesAssumed knowledge
None.
Availability for enrolment in 2023 is subject to change and may not be confirmed until closer to the teaching start date.
Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
---|---|---|---|---|---|
2022 | UC - Canberra, Bruce | Semester 1 | 07 February 2022 | On-Campus | Mr Lucien Leon |
2022 | UC - TAFE Queensland, South Bank | Semester 1 | 07 February 2022 | On-Campus | Mr Greg Chandler |
2023 | UC - Canberra, Bruce | Semester 1 | 06 February 2023 | On-Campus | Mr Lucien Leon |
2023 | UC - TAFE Queensland, South Bank | Semester 1 | 06 February 2023 | On-Campus | Mr Greg Chandler |
The information provided should be used as a guide only. Timetables may not be finalised until week 2 of the teaching period and are subject to change. Search for the unit
timetable.
Required texts
Any required readings will be freely available on the internet and linked each week from the unit web site.
Participation requirements
Students are expected to attempt each creative exercise. This is a component of the second assessment task. Details of exercises will be provided on the web site and expanded upon in class. It is students responsibility to make themselves aware of the requirements of each exercise and to seek further information if they are unsure of what is required. The easiest way to do this is in classes.
Required IT skills
Students require general computing skills in applications such as word, powerpoint, and basic internet search capability.
Work placement, internships or practicums
Not Applicable