Technology on Stage (10318.1)
Please note these are the 2018 details for this unit
Available teaching periods | Delivery mode | Location |
---|---|---|
View teaching periods | ||
EFTSL | Credit points | Faculty |
0.125 | 3 | Faculty Of Arts And Design |
Discipline | Study level | HECS Bands |
Discipline Of Creative And Cultural Practice | Level 2 - Undergraduate Intermediate Unit | Band 2 2021 (Commenced After 1 Jan 2021) Band 2 2021 (Commenced Before 1 Jan 2021) |
The integration of music technology into performance dominates the live music industry. This unit introduces the student to the integration of digital technologies into live performance. The student performer focuses on the use of music technology to aid in and enhance original live performance. This intermediate level unit develops the student's creative approach to performance
practice, introducing them to integrated live technology and lighting design. It expands stagecraft, while introducing the use of live backing tracks, samplers, software, MIDI and video to enhance both music and image.
1. Implement music technology in performance;
2. Use live music software in performance;
3. Justify integrated technologies in performance; and
4. Analyse own performance and the performance of peers.
1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - evaluate and adopt new technology
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
practice, introducing them to integrated live technology and lighting design. It expands stagecraft, while introducing the use of live backing tracks, samplers, software, MIDI and video to enhance both music and image.
Learning outcomes
Upon successful completion of this unit, students will be able to:1. Implement music technology in performance;
2. Use live music software in performance;
3. Justify integrated technologies in performance; and
4. Analyse own performance and the performance of peers.
Graduate attributes
1. UC graduates are professional - take pride in their professional and personal integrity1. UC graduates are professional - use creativity, critical thinking, analysis and research skills to solve theoretical and real-world problems
1. UC graduates are professional - work collaboratively as part of a team, negotiate, and resolve conflict
2. UC graduates are global citizens - communicate effectively in diverse cultural and social settings
2. UC graduates are global citizens - make creative use of technology in their learning and professional lives
3. UC graduates are lifelong learners - evaluate and adopt new technology
3. UC graduates are lifelong learners - reflect on their own practice, updating and adapting their knowledge and skills for continual professional and academic development
Prerequisites
NoneCorequisites
None.Incompatible units
NoneEquivalent units
9743 Performance: Technology on StageAssumed knowledge
None.Year | Location | Teaching period | Teaching start date | Delivery mode | Unit convener |
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Not available
Required texts
All required readings and resources are provided in Learn Online (Moodle)
Tutorials may use UC's subscription to Lynda.com
Participation requirements
Group rehearsal and performance is essential to successful completion of this unit. 2nd year students are able to swipe into rehearsal rooms on campus between 6 and 10pm Monday to Friday.
Required IT skills
Basic IT skills are expected, especially the creation of YouTube channels and the understanding of the use of hyperlinks.
Work placement, internships or practicums
This unit incorporates a simulated workplace performance.