Client Server Computing (9782.2)
|Level:||Level 4 - Undergraduate Advanced Unit|
|Faculty:||Faculty of Science and Technology|
|Discipline:||Academic Program Area - Technology|
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- Semester 1, 2018, ON-CAMPUS, BRUCE (183319) - View
- Semester 1, 2017, FLEXIBLE, BRUCE (165812) - View
- Semester 1, 2016, FLEXIBLE, BRUCE (154323) - View
- Semester 1, 2015, FLEXIBLE, BRUCE (147447) - View
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This focus of this unit is to design and develop client server computing systems based on programming different networking protocols, and involves three different stages, including, programming basic network protocols, development of distributed applications based on programming network protocols, and design of specialised network programming strategies for developing client server systems with enhanced security and scalability.
On successful completion of this unit, students will be able to:
1. Understand basic concepts of programming for networking , including , multithreading, delegate and event handling , remote files I/) and database connectivity;
2. Learn to code basic network and Internet protocols including sockets, stream and packet protocols such as TCP, UDP, HTTP, FTP and SMTP protocols for creating simple two tier client server applications;
3. Program multi-tier client server computing systems with Remoting and web services protocols for creating distributed client server systems; and
4. Design and develop specialised client server systems with better security, and scalability.
3 hours per week.
4483 Software Technology 1.