Design Communications (9769.3)
Level: | Level 2 - Undergraduate Intermediate Unit |
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Credit Points: | 3 |
HECS Bands: | Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021) |
Faculty: | Faculty of Arts and Design |
Discipline: | School of Design and the Built Environment |
Availability
Unit Outlines
To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.
- Semester 1, 2019, ON-CAMPUS, TQB-SB (190947) - View
- Semester 1, 2018, ON-CAMPUS, TQB-SB (176538) - View
- Semester 1, 2018, ON-CAMPUS, BRUCE (176539) - View
- Winter Term, 2017, ON-CAMPUS, BRUCE (164929) - View
- Semester 1, 2017, ON-CAMPUS, TQB-SB (165390) - View
- Semester 1, 2017, ON-CAMPUS, BRUCE (165391) - View
- Winter Term, 2016, ON-CAMPUS, BRUCE (162634) - View
- Semester 1, 2016, ON-CAMPUS, BRUCE (154240) - View
- Winter Term, 2015, ON-CAMPUS, BRUCE (148728) - View
- Semester 1, 2015, ON-CAMPUS, BRUCE (147160) - View
If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.
Syllabus
This unit aims to provide students with knowledge of digital 3D modelling as a tool with which to develop and represent architectural design. Students will be introduced to a range of key software techniques and concepts, including key procedural approaches to constructing and manipulating form and space. Students will also be introduced to advanced techniques in 3D modelling software (BIM), using the digital environment as a means through which to understand detailed 3D form and systems. The unit explores advanced techniques of 3D modelling; integrating lighting solutions, material application and other techniques appropriate for architectural design.
Learning Outcomes
On successful completion of this unit students will be able to:
1. Relate a range of specific software concepts and techniques to the appropriate stages and outputs of geometric modelling;
2. Apply specific software tools and techniques for creative expression in a conceptual design context;
3. Apply digital 3D methodologies to the development of design solutions; and
4. Demonstrate design intentions using digitally produced 3D imagery and models.
Assessment Items
Contact Hours
3 hours per week
Prerequisites
8322 Visual Representation and
8330 Digital Environment
Corequisites
8405 Design Studio 1.2 (Architecture) or 9777 Design Studio 2.1 (Architecture)
Assumed Knowledge
None
Incompatible Units
6940 Design Environment
Equivalent Units
None