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Software Technology 2 G (9073.3)

Level: Graduate Level
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology

Availability

  • UC - Canberra, Bruce
    Year Teaching Period Convener Mode of Delivery
    2020 Semester 1 MS   Yue   QU (Ph: ) ON-CAMPUS

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (193392) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (185186) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (182244) - View
  • Semester 1, 2017, FLEXIBLE, BRUCE (165709) - View
  • Semester 1, 2016, FLEXIBLE, BRUCE (153917) - View
  • Semester 1, 2015, FLEXIBLE, BRUCE (146787) - View

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Syllabus

The unit provides an in-depth study of the software construction process. Topics covered include advanced class construction including abstract, interface and generics; the specification, modularisation and verification of abstract data types (ADTs); data structures including arrays, stacks, queues, lists, trees, sets, maps, hash tables and heaps; and algorithms including sort, search and recursion. For ADTs in general, the unit deals with operations, representation and algorithms, space and time efficiency, and appropriateness for different applications.

Learning Outcomes

On completion of this unit students will be able to:

1. Design new modules from existing library modules;

2. Choose data structures appropriate to an application;

3. Recognise and apply the principles of good software design;

4. Construct efficient algorithms for small problems;

5. Use such design constructs as dynamic data structures, recursive algorithms and abstract data types; and

6. Enhance the class design with advanced constructs such as abstract classes, interfaces, and generics.

Assessment Items

Prerequisites

None



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