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Software Technology 2 G (9073.3)

Level: Graduate Level
Credit Points: 3
HECS Bands:

Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology


    Unit Outlines

    To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

    • Semester 1, 2020, ON-CAMPUS, BRUCE (193392) - View
    • Semester 1, 2019, ON-CAMPUS, BRUCE (185186) - View
    • Semester 1, 2018, ON-CAMPUS, BRUCE (182244) - View
    • Semester 1, 2017, FLEXIBLE, BRUCE (165709) - View
    • Semester 1, 2016, FLEXIBLE, BRUCE (153917) - View
    • Semester 1, 2015, FLEXIBLE, BRUCE (146787) - View

    If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


    The unit provides an in-depth study of the software construction process. Topics covered include advanced class construction including abstract, interface and generics; the specification, modularisation and verification of abstract data types (ADTs); data structures including arrays, stacks, queues, lists, trees, sets, maps, hash tables and heaps; and algorithms including sort, search and recursion. For ADTs in general, the unit deals with operations, representation and algorithms, space and time efficiency, and appropriateness for different applications.
    This unit may be cotaught with 7170 Software Technology 2.

    Learning Outcomes

    On completion of this unit students will be able to:

    1. Design new modules from existing library modules;

    2. Choose data structures appropriate to an application;

    3. Recognise and apply the principles of good software design;

    4. Construct efficient algorithms for small problems;

    5. Use such design constructs as dynamic data structures, recursive algorithms and abstract data types; and

    6. Enhance the class design with advanced constructs such as abstract classes, interfaces, and generics.

    Assessment Items

    Contact Hours

    3 hours per week in normal semester mode


    8895 Software Technology 1 G.



    Assumed Knowledge

    Object-oriented programming language.

    Incompatible Units

    7170 Software Technology 2.

    Equivalent Units


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