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Software Technology 2 G (9073.3)

Level: Graduate Level
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology


  • UC - Canberra, Bruce
    Year Teaching Period Convener Mode of Delivery
    2020 Semester 1 MS   Yue   QU (Ph: ) ON-CAMPUS
    2021 Semester 1 MS   Yue   QU (Ph: ) ON-CAMPUS

Unit Outlines

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  • Semester 1, 2020, ON-CAMPUS, BRUCE (193392) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (185186) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (182244) - View
  • Semester 1, 2017, FLEXIBLE, BRUCE (165709) - View
  • Semester 1, 2016, FLEXIBLE, BRUCE (153917) - View
  • Semester 1, 2015, FLEXIBLE, BRUCE (146787) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


The unit provides an in-depth study of the software construction process. Topics covered include advanced class construction including abstract, interface and generics; the specification, modularisation and verification of abstract data types (ADTs); data structures including arrays, stacks, queues, lists, trees, sets, maps, hash tables and heaps; and algorithms including sort, search and recursion. For ADTs in general, the unit deals with operations, representation and algorithms, space and time efficiency, and appropriateness for different applications.

Learning Outcomes

On completion of this unit students will be able to:

1. Design new modules from existing library modules;

2. Choose data structures appropriate to an application;

3. Recognise and apply the principles of good software design;

4. Construct efficient algorithms for small problems;

5. Use such design constructs as dynamic data structures, recursive algorithms and abstract data types; and

6. Enhance the class design with advanced constructs such as abstract classes, interfaces, and generics.

Assessment Items



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