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Software Technology 2 G (9073.3)

Level: Graduate Level
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology

Availability

  • UC - Canberra, Bruce
    Year Teaching Period Convener Mode of Delivery
    2020 Semester 1 MS   Yue   QU (Ph: ) ON-CAMPUS

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As a result of the Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.

New learning activities and/or assessment items are available on your unit's UCLearn(Canvas) teaching site. Please contact your Unit Convener with any questions.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (193392) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (185186) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (182244) - View
  • Semester 1, 2017, FLEXIBLE, BRUCE (165709) - View
  • Semester 1, 2016, FLEXIBLE, BRUCE (153917) - View
  • Semester 1, 2015, FLEXIBLE, BRUCE (146787) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

The unit provides an in-depth study of the software construction process. Topics covered include advanced class construction including abstract, interface and generics; the specification, modularisation and verification of abstract data types (ADTs); data structures including arrays, stacks, queues, lists, trees, sets, maps, hash tables and heaps; and algorithms including sort, search and recursion. For ADTs in general, the unit deals with operations, representation and algorithms, space and time efficiency, and appropriateness for different applications.

Learning Outcomes

On completion of this unit students will be able to:

1. Design new modules from existing library modules;

2. Choose data structures appropriate to an application;

3. Recognise and apply the principles of good software design;

4. Construct efficient algorithms for small problems;

5. Use such design constructs as dynamic data structures, recursive algorithms and abstract data types; and

6. Enhance the class design with advanced constructs such as abstract classes, interfaces, and generics.

Assessment Items

Contact Hours

3 hours per week in normal semester mode

Prerequisites

8895 Software Technology 1 G.

Corequisites

None.

Assumed Knowledge

Object-oriented programming language.

Incompatible Units

None.

Equivalent Units

None.



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