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Object Oriented Software Design (7165.7)

Level: Level 3 - Undergraduate Advanced Unit
Credit Points: 3
HECS Bands:

Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology



    Unit Outlines

    To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

    • Semester 1, 2016, FLEXIBLE, BRUCE (154522) - View
    • Semester 1, 2015, FLEXIBLE, BRUCE (147929) - View

    If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


    In this unit, the students will learn how to produce detailed object models and designs from system requirements; use the modelling concepts provided by UML; identify use cases and expand into full behavioural designs; expand the analysis into a design ready for implementation and construct designs that are reliable. The students will then map the designs into code and perform unit testing using automated testing tools. During the unit the students are supposed to design a moderately realistic object-oriented system. This unit will be co-taught with unit 6684 Object-Oriented Software Design PG.

    Learning Outcomes

    On successful completion of this unit, the student should be able to:

    1. Analyse requirements of a given software project and produce requirement specifications (SRS);

    2. Understand the principles of object-relational mapping to design object persistence;

    3. Perform object-oriented analysis and design for a moderately realistic object oriented system;

    4. Comprehend and apply design patterns to improve software design; and

    5. Program and use automated testing tools to perform unit testing.

    Contact Hours

    Up to 3 hours per week, 2L + 1T.


    Completed 48 credit points of the course.



    Assumed Knowledge

    Basic understanding of software systems and their types. Some programming experience in a language such as Java or C#.

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