Client-Server Computing PG (6693.6)
|Faculty:||Faculty of Science and Technology|
|Discipline:||Academic Program Area - Technology|
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- Semester 1, 2018, ON-CAMPUS, BRUCE (181764) - View
- Semester 1, 2017, FLEXIBLE, BRUCE (165777) - View
- Semester 1, 2016, FLEXIBLE, BRUCE (154196) - View
- Semester 1, 2015, FLEXIBLE, BRUCE (147304) - View
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This focus of this unit is to design and develop client server computing systems based on programming different networking protocols, and involves three different stages, including, programming basic network protocols, development of distributed applications based on programming network protocols, and design of specialised network programming strategies for developing client server systems with enhanced security, scalability , and optimal performance and bandwidth utilization.
On successful completion of this unit, students will be able to:
1. Describe and Synthesise concepts of programming for networking, including , multithreading, delegate and event handling, remote files I/O and database connectivity;
2. Develop Code for basic network and Internet protocols including sockets, stream and packet protocols such as TCP, UDP, HTTP, FTP and SMTP protocols for creating simple two tier client server applications;
3. Program multi-tier client server computing systems with remote and web services protocols for creating distributed client server systems;
4. Design and develop specialised client server systems with better security, scalability, queuing, and optimal performance and bandwidth utilization; and
5. Program different network programming tools, network monitoring, tracking and analysing advanced client server systems.
Up to 3 hours per week, 2L + 1T.
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