Object Oriented Software Design PG (6684.6)
|Faculty:||Faculty of Science and Technology|
|Discipline:||Academic Program Area - Technology|
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In this unit, the students will learn how to produce detailed object models and designs from system requirements; use the modelling concepts provided by UML; identify use cases and expand into full behavioural designs; expand the analysis into a design ready for implementation and construct designs that are reliable. The students will then map the designs into code and perform unit testing using automated testing tools. During the unit the students are supposed to design a moderately realistic object-oriented system. This unit will be co-taught with unit 7165 Object-Oriented Software Design.
On successful completion of this unit, the student should be able to:
1. Perform requirements analysis for a software project and produce requirement specifications (SRS);
2. Analyse critically the principles of object-relational mapping to design object persistence;
3. Perform object-oriented analysis and design for a moderately realistic object oriented system;
4. Translate the design to code using test-driven development; and
5. Apply refactoring to improve the code and design.
Up to 3 hours per week, 2L + 1T.
Completion of all G Level units
Basic understanding of software systems and their types. Some programming experience in a language such as Java or C#.