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Designing Human-Computer Interaction G (6673.6)

Level: Graduate Level
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology

Availability

Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (194349) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (185124) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (181450) - View
  • Semester 1, 2017, ON-CAMPUS, BRUCE (167081) - View
  • Semester 1, 2016, ON-CAMPUS, BRUCE (154805) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

This unit provides the theory and practices needed to design and specify the user requirements for the HCI aspects of an information system. Emphasis is placed on user-centred design - designing for use and user experience. Foundation knowledge of human perception and cognition is matched to emerging technological facilities and devices for information collection and expression. Relevant sections of Australian and other Standards and guidelines dealing with software quality management, software ergonomics and software usability are deployed in design. Design patterns, Web Information Architecture and how HCI design is implemented in programming are examined.

Learning Outcomes

On successful completion of this unit, students will be able to:

1. Undertake a human-computer interaction design project in a professional manner;

2. Conduct an evaluation of an HCI design or implementation in terms of the interaction of user types, situation of use and technology;

3. Specify use-cases and their implementation justified in terms of human and technological communication;

4. Apply policies and procedures from relevant guidelines and standards; and

5. Explain, using current research, the HCI issues raised by global systems.

Assessment Items

Contact Hours

Up to 52 hours per semester.

Prerequisites

None.

Corequisites

None.

Assumed Knowledge

Professional Practice in IT G, 6676, or equivalent.

Equivalent Units

None.



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