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Design Thinking and User Centered Design (11656.1)

Level: Level 1 - Undergraduate Introductory Unit
Credit Points: 3
HECS Bands:

Band 1 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 2 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


Possible changes to your unit's learning activities and assessment items

As a result of the Australian Government's and or the ACT Government’s directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.

New learning activities and/or assessment items are available on your unit's UCLearn(Canvas) teaching site. Please contact your Unit Convener with any questions.


This unit introduces students to fundamentals of design process and evolution of design solutions. Student will learn basics of human-centric processes focusing on need finding, understanding, creating, thinking, and doing. A sound understanding of how to conduct design research is gained with an understanding of the processes involved in engaging with the user to create effective design solutions. The student will engage in applying this knowledge in finding solutions for real-world problems in the creation of a design solution and application.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Recognise the iterative design process, basic design thinking and research techniques;

2. Apply design research, thinking methods, in the creation of innovative design solutions for real-world problems; and

3. Critique and apply presentation techniques for communicating design intent to stake holders.

Contact Hours

Three hours of on-campus lectures and studio based interactive learning activities.





Assumed Knowledge


Incompatible Units


Equivalent Units


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