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BE Digital Design Techniques 02: Prototyping Space (11625.1)

Level: Level 2 - Undergraduate Intermediate Unit
Credit Points: 3
HECS Bands:

Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment

Availability

  • UC - Canberra, Bruce
    Year Teaching Period Convener Mode of Delivery
    2021 Semester 1 MR   Max   MAXWELL (Ph: ) ON-CAMPUS

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As a result of the Australian Government's and or the ACT Government’s directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.

New learning activities and/or assessment items are available on your unit's UCLearn(Canvas) teaching site. Please contact your Unit Convener with any questions.

Unit Outlines

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  • Semester 1, 2021, ON-CAMPUS, BRUCE (203147) - View

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Syllabus

This unit will introduce students to advanced architectural modelling workflows and visualisation techniques using industry-leading software. The unit is delivered through incremental project-based tasks that ensure a relevant context for the acquisition of knowledge and the development of professional skills.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Digitally model complex space structures using industry-leading strategies and techniques;

2. Diagrammatically communicate complex architectural assemblies;

3. Develop and apply simple associative modelling and parametric design practices;

4. Produce visually compelling representations of architectural environments, assemblies and materials;

5. Interact with digital (CNC) fabrication technologies; and

6. Apply augmented reality technologies within architectural design and production.

Assessment Items

Contact Hours

Three hours of interactive workshops on campus per week.

Prerequisites

11624 BE Digital Design Techniques 01: Fundamentals OR
8330 Digital Environments OR
11013 Pixels and Polygons

Corequisites

None.

Assumed Knowledge

1. A working knowledge of 3D modelling software (Preferably Rhino3D). 2. Basic experience of digital fabrication technologies (3D printing and laser-cutting). 3. Ability to work with and manipulate vector graphics using industry standard software (Illustrator).

Incompatible Units

11131 Space, Time and Form

Equivalent Units

None.

Work Integrated Learning

Not Applicable



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