Perform new course search

Search Filter

Mobile Technologies (11492.1)

Level: Level 3 - Undergraduate Advanced Unit
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology


Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (194030) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (191699) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


This unit focuses on a range of mobile technologies, mobile devices, standards and services that enable interaction between people and businesses. This includes the modern software and operating systems that drive mobile devices. The students study the issues of performance, program development, system testing, re-usability, and maintenance in such systems via laboratory experimentation and current industry examples. Windows Phone, Android, iOS and appropriate emulators are used in experiments and projects to develop applications for mobile devices.

Learning Outcomes

On successful completion of this unit students will be able to:

1. Describe the various issues associated with modern mobile technologies, devices, standards and services;

2. Apply problem solving skills in designing and development: mobile application structures, mobile applications with database, and security requirements;

3. Analyse mobile technologies, and interpret the technical requirements for a given mobile application;

4. Develop mobile applications using Android, iOS and Windows Phone; and

5. Evaluate modern mobile technologies and software development tools for mobile devices.

Assessment Items

Contact Hours

Up to 5 hours per week in Summer semester or up to 3 hours per week in normal semester mode.


4483 Software Technology 1



Assumed Knowledge

Object-oriented programming language.

Incompatible Units


Equivalent Units

8878 Mobile Technologies

Print this page
Why choose UC

Perform new course search

Search Filter

Frequently Asked Questions