Real Time Environments (11135.1)
Level: | Level 3 - Undergraduate Advanced Unit |
---|---|
Credit Points: | 3 |
HECS Bands: | Band 1 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced Before 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan 2021) |
Faculty: | Faculty of Arts and Design |
Discipline: | School of Arts and Communications |
Availability
-
UC - Canberra, Bruce
Year Teaching Period Convener Mode of Delivery 2021 Semester 1 DR Sam HINTON (Ph: +61 2 62015090 ) ON-CAMPUS
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Unit Outlines
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- Semester 1, 2021, ON-CAMPUS, BRUCE (199155) - View
- Semester 1, 2020, ON-CAMPUS, BRUCE (193720) - View
- Semester 1, 2019, ON-CAMPUS, BRUCE (184534) - View
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Syllabus
Real-time environments are 3D spaces that can be navigated by a user. While many people would be familiar with these spaces in games, they are also used in a wide variety of applications including simulation and visualisation. In this unit we explore real-time environments by building them in a 3D engine and experimenting with perception and navigation of virtual spaces using different input and output devices. We also engage critically with the technology and its applications to establish its boundaries and creative possibilities.
Learning Outcomes
After successful completion of this unit, students will be able to:
1. Evaluate the potential application of real-time 3D, its limitations and advantages, within a disciplinary or practice-based context;
2. Create immersive interactive 3D environments using a 3D engine; and
3. Critique and apply interactive 3D techniques as a tool for simulation or visualisation.
Assessment Items
Contact Hours
One 1 hour instruction, one 2 hour practical laboratory on-campus and 5 hours of technical exercises and readings per week.
Prerequisites
11131 Space, Time and Form.
Corequisites
11024 Architecture: History Theory 3 OR 11025 Architecture Studio 4 OR 11133 Character Design and Animation.
Assumed Knowledge
None.
Incompatible Units
None.
Equivalent Units
None.
Referenced Courses
- ARB003 Bachelor of Arts (Digital Media)
- ARMG02 Bachelor of Arts/ Bachelor of Event and Tourism Management
- ARSC03 Bachelor of Arts/ Bachelor of Laws
- ARAR01 Bachelor of Arts/Bachelor of Communication and Media
- ARSC01 Bachelor of Arts/Bachelor of Science in Psychology
- MGAR03 Bachelor of Business/ Bachelor of Arts
- ARB301 Bachelor of Digital Design (Digital Media)
- SCAR02 Bachelor of Politics and International Relations/ Bachelor of Arts
- 330JA Bachelor of Secondary Education (Health and Physical Education)
- 327JA Bachelor of Secondary Education/Bachelor of Arts
- 328JA Bachelor of Secondary Education/Bachelor of Science
- ABB001 Bachelor of the Built Environment (Architecture)
Referenced Majors & Minors
- BM0035 Breadth Major in Digital Media
- BM0047 Breadth Major in Game Design
- BN0007 Breadth Minor in Digital Architecture
- MJ0306 Major in Secondary Graphics and Multi-Media Technology Teaching
- SM0013 Specialist Major in Architecture
- SM0003 Specialist Major in Digital Media
- SM0076 Specialist Major in Digital Media