Design Incubator PG (11078.1)
|Faculty:||Faculty of Arts and Design|
|Discipline:||School of Design and the Built Environment|
UC - Canberra, Bruce
Year Teaching Period Convener Mode of Delivery 2020 Semester 2 DR Raghavendra GUDUR (Ph: +61 2 62012318 ) ON-CAMPUS
Possible changes to your unit's learning activities and assessment items
As a result of the Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.
New learning activities and/or assessment items are available on your unit's UCLearn(Canvas) teaching site. Please contact your Unit Convener with any questions.
The Design Incubator unit will equip students with broad-ranging capabilities that enable them to work on diverse design-related projects and collaborative workshops with organisations in academia, government, NGOs and the design industry. Students will use research into designpreneurship and new business models to create design proposals that identify and address a specific entrepreneurial problem or opportunity confronting various businesses. Students will create a design concept and prototype along with a business and communication strategy that they will then pitch to a relevant panel of potential investors.
After successful completion of this unit, students will be able to:
1. Critically review a context to identify a design problem or opportunity;
2. Synthesise research and develop effective design prototypes and solutions;
3. Evaluate, select and apply design thinking techniques to create new solutions for potential investors; and
4. Develop design proposals and professionally communicate the design solution via a pitch to potential investors.
Six hours of on-campus discussions, lectures and problem based learning activities per week.
11072 Designpreneurship G.