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Design Led Innovation PG (11076.1)

Level: Postgraduate Level
Credit Points: 6
HECS Bands: 1
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 2, 2020, ON-CAMPUS, BRUCE (195957) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


Design led innovation is an approach to innovation that comes from the understanding that users do not buy products and utilise services solely on their function and form alone. Users 'experience' a product or service in a holistic way and are often driven by emotional considerations that can get lost in a purely functional or business-led approach that responds to needs and data-driven analysis. Design led innovation enables organisations to drive the market rather than simply adapting to it. This unit prepares students to create innovative solutions to known or unknown problems through an exploration of the design led innovation methods and techniques.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Critically select and apply design-based methods to solve real-world challenges through failures;

2. Critically select and apply discipline-specific knowledge in cross-disciplinary creative teams;

3. Define and articulate a wicked problem using cross-disciplinary perspectives; and

4. Develop and critically evaluate prototypes for innovative customer experience and communicate the processes to different stake holders.

Assessment Items

Contact Hours

Six hours of on-campus lectures, group work, practical exercises, workshops, design critique, reports and seminars per week.





Assumed Knowledge


Incompatible Units


Equivalent Units


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