Perform new course search

Search Filter

Visualisation and Prototyping G (11073.1)

Level: Graduate Level
Credit Points: 6
HECS Bands: 1
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment

Availability

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (193901) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (184228) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

This unit builds on foundation units in visualisation techniques to provide students with a more advanced understanding of how to build digital and physical prototypes. Students will gain an understanding of relevant software and digital tools along with gaining skills in production methods such as 3D printing, laser cutting and various fabrication techniques. An exploration of materials, new technologies and their applications is also covered in this unit.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Critically analyse different techniques and processes for creating advanced visualisation prototypes;

2. Evaluate, select and apply materials and methods for prototyping; and

3. Design and produce advanced visual solutions and communicate these to clients.

Assessment Items

Contact Hours

Up to 6 hours per week.

Prerequisites

None.

Corequisites

None.

Assumed Knowledge

None.

Incompatible Units

None.

Equivalent Units

None.


Print this page
ApplyEnquire
Why choose UC

Perform new course search

Search Filter

Frequently Asked Questions