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Ubiquitous Computing and Internet of Things G (11071.1)

Level: Graduate Level
Credit Points: 6
HECS Bands: 2
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment

Availability

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Unit Outlines

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  • Semester 2, 2019, ON-CAMPUS, BRUCE (184230) - View

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Syllabus

The Internet of things (IoT) is a term used to describe connectedness of various network enabled technologies, such as, smart devices, vehicles, buildings, and other items embedded with electronics, software, sensors and actuators. With availability of affordable plug-and-play IoT components, people started innovating new personalised, networked devices at home. This resulted in an exponential growth of networked society. In this unit students will learn the importance of IoT in society, the current components of typical IoT devices and trends for the future. IoT design considerations, constraints and interfacing between the physical world and various smart device will also be covered. Hands-on projects will encourage students to use their earlier knowledge in design thinking and prototyping to develop innovative solutions to address complex real-life problems of networked society.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Critically analyse the role and importance of the 'Internet of Things (IoT)' in the contemporary society;

2. Evaluate a variety of existing and developing architecture technologies for IoT and their application in the design contexts; and

3. Critically select and apply appropriate smart technologies to solve real-world problems.

Assessment Items

Contact Hours

Up to 6 hours per week.

Prerequisites

None.

Corequisites

None.

Assumed Knowledge

None.

Incompatible Units

None.

Equivalent Units

None.


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