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Social Interaction Design (11061.1)

Level: Level 3 - Undergraduate Advanced Unit
Credit Points: 3
HECS Bands:

Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


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As a result of the Australian Government's and or the ACT Government’s directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.

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Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 2, 2020, ONLINE, BRUCE (195946) - View
  • Semester 2, 2020, ON-CAMPUS, BRUCE (195945) - View
  • Semester 2, 2019, ONLINE, BRUCE (192019) - View
  • Semester 2, 2019, ON-CAMPUS, BRUCE (184232) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


In this unit students learn principles, practices, and patterns of designing user experience for social web, virtual and mobile applications. This unit will pull together relevant aspects of User Interface, Interaction design, Experience design, and Information design to design mediated social practices. Studio based activities will allow students to understand how people engage with each other and share knowledge online, and how various platforms can be designed to optimise this type of social behaviour.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Critically analyse how people engage with each other and share knowledge online;

2. Identify and critique different design patterns and how they affect users? interactions and engagement in online communities; and

3. Evaluate and apply relevant theories and approaches of social interaction to effectively design social spaces using both physical and digital tools.

Assessment Items

Contact Hours

Three hours of lectures and studio based interactive learning activities (problem based learning) on-campus per week.


18 credit points from SM0011 Specialist Major in Interaction Design and at least 12 credit points from CM0003 Core Major in Design.



Assumed Knowledge


Incompatible Units


Equivalent Units


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