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Designing for Data Informed User Experience (11060.2)

Level: Level 3 - Undergraduate Advanced Unit
Credit Points: 3
HECS Bands:

Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)

Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


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As a result of the Australian Government's and or the ACT Government’s directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, you may find that learning activities and/or assessment items in some units you are studying have changed. These changes will not be updated in the published Unit Outline but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. The new learning activities and/or assessment items will continue to meet the unit's learning outcomes, as described in the Unit Outline.

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Unit Outlines

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  • Semester 1, 2021, ONLINE, BRUCE (203441) - View
  • Semester 1, 2021, ON-CAMPUS, BRUCE (203440) - View
  • Semester 1, 2020, ONLINE, BRUCE (198641) - View
  • Semester 1, 2020, ON-CAMPUS, BRUCE (198640) - View
  • Semester 1, 2019, ONLINE, BRUCE (192016) - View

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The rise of the web as a global communication platform has brought with it vast changes in how users can access and interpret information about the world in which we live. In this unit, students will discover how to create novel interactive interfaces using dynamic data retrieved through web-based systems. They will learn about relevant concepts, theories and frameworks, and consider how these can inform the design and development of data-driven applications which aim to solve real-world design problems.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Identify and analyse appropriate concepts, theories and frameworks of data driven applications;

2. Adapt and apply a range of approaches and techniques to produce novel interactive applications using one or more dynamic application programming interfaces (APIs); and

3. Work collaboratively as part of a group to produce and evaluate a novel and engaging interactive application.

Assessment Items

Contact Hours

Three hours of flexible interactive workshops, consisting of lectures, practical exercises, reports and seminars per week.


Must have passed 18 credit points from SM0011 Specialist Major in Interaction Design AND
Must have passed 12 credit points from CM0003 Core Major in Design



Assumed Knowledge


Incompatible Units


Equivalent Units


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