Programming for Design (11055.1)
|Level:||Level 1 - Undergraduate Introductory Unit|
Band 2 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced After 1 Jan 2021) Band 3 2021 (Commenced Before 1 Jan 2021)
|Faculty:||Faculty of Arts and Design|
|Discipline:||School of Design and the Built Environment|
UC - Canberra, Bruce
Year Teaching Period Convener Mode of Delivery 2021 Semester 2 DR Raghavendra GUDUR (Ph: +61 2 62012318 ) ONLINE 2021 Semester 2 DR Raghavendra GUDUR (Ph: +61 2 62012318 ) FLEXIBLE
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In the past Programming for Design was the domain of software engineers, but in the world of digital design, the ability to understand and exploit code as a way to produce and enhance design and media experiences is an essential skill. This unit will introduce students to core programming concepts, tools and techniques that are applicable across a wide range of programming languages. Through practice-based assessment, students will be provided with an introduction to creative coding languages which will allow them to gain a strong understanding of how code can be used to produce engaging forms of interactive media for a wide range of contexts. Students will build interactive, visual design applications through programming assignments.
After successful completion of this unit, students will be able to:
1. Identify and critique various programming languages and how they can be utilised within the field of design;
2. Analyse and apply computer programming techniques through the use of features including loops, variables, functions and objects; and
3. Create engaging interactive media for different various contexts.
Three hours of flexible interactive workshops consisting of lectures, practical exercises, reports and seminars per week.