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Programming for Design (11055.1)

Level: Level 1 - Undergraduate Introductory Unit
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


Unit Outlines

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  • Semester 2, 2019, FLEXIBLE, BRUCE (184204) - View

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In the past Programming for Design was the domain of software engineers, but in the world of digital design, the ability to understand and exploit code as a way to produce and enhance design and media experiences is an essential skill. This unit will introduce students to core programming concepts, tools and techniques that are applicable across a wide range of programming languages. Through practice-based assessment, students will be provided with an introduction to creative coding languages which will allow them to gain a strong understanding of how code can be used to produce engaging forms of interactive media for a wide range of contexts. Students will build interactive, visual design applications through programming assignments.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Identify and critique various programming languages and how they can be utilised within the field of design;

2. Analyse and apply computer programming techniques through the use of features including loops, variables, functions and objects; and

3. Create engaging interactive media for different various contexts.

Assessment Items



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