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Human Factors for Interaction Design (11054.1)

Level: Level 1 - Undergraduate Introductory Unit
Credit Points: 3
HECS Bands: 1
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment


Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ONLINE, BRUCE (193469) - View
  • Semester 1, 2020, ON-CAMPUS, BRUCE (193470) - View
  • Semester 1, 2019, ONLINE, BRUCE (192009) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (184247) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


This unit introduces students to core concepts of interaction design with specific focus on human factors. It allows students to examine physical, cognitive, cultural and social factors related to the target user groups, and its affect on users' behaviour and design solutions.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Identify and critique how physical, cognitive, cultural and social factors of target user groups affect their behaviour;

2. Apply empirical research methods and methodologies to investigate the human factors behind the term 'user'; and

3. Gain in-depth knowledge of fundamental concepts, theories and principles related to human factors as it applies to designing interactive artefacts.

Assessment Items

Contact Hours

Three hours of on-campus lectures and studio based interactive learning activities (problem based learning) per week.





Assumed Knowledge


Incompatible Units


Equivalent Units


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