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Design for Low-Complexity (11048.1)

Level: Level 2 - Undergraduate Intermediate Unit
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment

Availability

Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2020, ON-CAMPUS, BRUCE (193461) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (184265) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

This unit is one of continuing development of design process, design skill acquisition and design methodologies within a project-based design program with a focus on design solutions suitable for specific contexts and users. The unit has a focus on three-dimensional creative objects. Projects include design analysis and synthesis of, for example, simple utilitarian objects that are used in day-to-day activities in a variety of social and cultural contexts. We will systematically investigate the interrelated, syntactic, pragmatic and semantic attributes of a range of new and existing products, in order to gain knowledge about how they are designed and constructed, used and can be improved by further design and development. As designers in training, students will learn to use problem-solving methods to develop new design concepts.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Apply a systematic method for analysing the design attributes and features of design solutions of simple configuration including functions, use and materials;

2. Communicate three-dimensional form in a range of two-dimensional formats and techniques and three-dimensional physical and virtual models; and

3. Critically evaluate the iterative design process.

Assessment Items

Contact Hours

Three hours of on-campus studio problem based learning per week.

Prerequisites

11046 Industrial Design Fundamentals.

Corequisites

None.

Assumed Knowledge

Product design sketching and basic model making skills.

Incompatible Units

None.

Equivalent Units

9976 Design Studio 3



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