Interior Architecture Studio: Unstable Space (11031.1)
|Level:||Level 3 - Undergraduate Advanced Unit|
|Faculty:||Faculty of Arts and Design|
|Discipline:||School of Design and the Built Environment|
UC - Canberra, Bruce
Year Teaching Period Convener Mode of Delivery 2020 Semester 2 MISS Lyn NORTON (Ph: +61 2 62012167 ) ON-CAMPUS
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- Semester 2, 2019, ON-CAMPUS, BRUCE (184219) - View
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This 'design and make' studio unit introduces interdisciplinary themes evident in the design processes for positioning spaces, objects and ideas within the context of unstable environments.
Promoting the provocative, expansive and contemporary potentials of unstable space, the unit proposes to interrogate, design and test unstable spaces as relational and performative co-agents in the generation of valid and valued designed environments. Proposing a dynamic relation between the built environment and the anthropological condition, the studio investigates the complex relations between space, form and object as they relate to 'spaces of spectacle'.
Throughout the unit, students will also be introduced to the practical and organisational logistics associated with the design, construction, and management of unstable and temporary spaces and events.
After successful completion of this unit, students will be able to:
1. Select and evaluate design strategies suitable for the development of unstable spaces;
2. Synthesise and apply a range of contemporary theories relevant to temporary and unstable space;
3. Evaluate the theoretical relationships bet ween context, objects and bodies;
4. Use and evaluate a range of contextually relevant media and tools to communicate design proposals;
5. Present a resolved final design and make project; and
6. Curate, direct and manage temporary design spaces and installations.
One 1 hour lecture on-campus and one 2 hour studio on-campus per week.
11029 Interior Architecture Studio: Context
The requisite skills and knowledge acquired during second year study of the Bachelor of the Built Environment degrees.
8953 Design for Temporary Environments