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Pixels and Polygons (11013.1)

Level: Level 1 - Undergraduate Introductory Unit
Credit Points: 3
HECS Bands:

Band 1 2013-2020 (Expires 31 Dec 2020) Band 2 2021 (Commenced Before 1 Jan 2021) Band 4 2021 (Commenced After 1 Jan 2021)

Faculty: Faculty of Arts and Design
Discipline: School of Arts and Communications


Possible changes to your unit's learning activities and assessment items

For the remainder of 2020, resulting from Australian Government's directives requiring physical distancing and restrictions on movement because of the COVID-19 pandemic, any exams that are required for assessment in a unit will be online exams. Online exams may also use online proctoring to help assure the academic integrity of those exams. Please contact your unit convener with any questions.

While the University has made efforts to ensure that Unit Outlines reflect a unit’s learning activities and assessment items, any changes to Australian Government directives because of the COVID-19 pandemic may require changes to these during the semester to ensure the safety and well being of students and staff. These changes will not be updated in the published unit outline, but will be communicated to you via your unit’s UCLearn(Canvas) teaching site. Any changes made will continue to meet the unit’s learning outcomes, as described in the Unit Outline.

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 2, 2020, ON-CAMPUS, BRUCE (195353) - View
  • Semester 2, 2019, ON-CAMPUS, BRUCE (184364) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.


This unit isn't just an introduction to digital media production; it's an exploration of the forms, techniques and technologies that are used in the creative media industries today, and is designed to be valuable both to the digital media novice as well as students with previous experience. Through practical application of a selection of technologies, the unit provides students with an in-depth understanding of how modern media works, how we can use modern digital tools to express ideas, and how practitioners stay on top of an industry that always seems to be doing something new.

Learning Outcomes

After successful completion of this unit, students will be able to:

1. Identify and apply the technical principles of digital media;

2. Define the key historical developments in media technologies;

3. Identify key technologies and develop strategies for self-directed training and skills development; and

4. Analyse the (role or) impact of digital media within cultural and disciplinary contexts.

Assessment Items

Contact Hours

Eight hours on-campus consisting of instruction, practical laboratory, technical exercises and readings per week.





Assumed Knowledge


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