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User Interface and Experience (9291.3)

Level: Level 2 - Undergraduate Intermediate Unit
Credit Points: 3
HECS Bands: 1
Faculty: Faculty of Arts and Design
Discipline: School of Design and the Built Environment

Availability

Unit Outlines

To view your Unit Outline, click View to log in to MyUC and access this information, or visit your unit's online teaching site.

  • Semester 1, 2019, ON-CAMPUS, TQB-SB (191250) - View
  • Semester 1, 2018, ONLINE, BRUCE (176440) - View
  • Semester 1, 2018, ON-CAMPUS, TQB-SB (176439) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (176441) - View
  • Semester 1, 2017, ONLINE, BRUCE (165345) - View
  • Semester 1, 2017, ON-CAMPUS, TQB-SB (165243) - View
  • Semester 1, 2017, ON-CAMPUS, BRUCE (165346) - View
  • Semester 1, 2017, FLEXIBLE, NSI-SL (165347) - View
  • Semester 1, 2016, ONLINE, BRUCE (154564) - View
  • Semester 1, 2016, ON-CAMPUS, TQB-SB (156483) - View
  • Semester 1, 2016, ON-CAMPUS, BRUCE (154566) - View
  • Semester 1, 2016, FLEXIBLE, NSI-SL (154567) - View
  • Semester 1, 2015, ONLINE, BRUCE (147417) - View
  • Semester 1, 2015, ON-CAMPUS, BRUCE (146164) - View
  • Semester 1, 2015, FLEXIBLE, NSI-SL (146165) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

Originally conceived as a utilitarian control panel for office computing, the graphic user interface is today a rich creative medium, pervasive in our everyday lives. As a consequence, designers must create interfaces that are usable, reliable and also aesthetically engaging for an increasing range of devices and contexts. This unit examines these diverse forms and the cultures of practice surrounding their production and consumption. It equips students with the conceptual knowledge and practical skills required to devise and produce interface designs for a diversity of devices and contexts.

Learning Outcomes

On completion of this unit students will be able to:

1. Demonstrate a critical understanding of interface design and production, and its historical origins;

2. Demonstrate knowledge and expertise in the design and development of interface for a variety of contexts;

3. Demonstrate applied understanding of usability and accessibility as they relate to interface design;

4. Demonstrate expertise in graphic design technology; and

5. Conduct research and analysis, and clearly communicate a rationale for design decisions.

Assessment Items

Contact Hours

Three hours per week

Prerequisites

None

Corequisites

None

Assumed Knowledge

Foundational understanding of graphic design principles and practices. Competency with graphic design technology.

Incompatible Units

None

Equivalent Units

None



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