Software Systems Architecture (8745.4)
|Level:||Undergraduate Second Year Level|
|Faculty:||Faculty of Science and Technology|
|Discipline:||Academic Program Area - Technology|
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- Semester 2, 2018, ON-CAMPUS, GBCA-MELB (182382) - View
- Semester 2, 2018, ON-CAMPUS, BRUCE (182384) - View
- Semester 2, 2017, ON-CAMPUS, SWSI-LVPL (174763) - View
- Semester 2, 2017, ON-CAMPUS, GBCA-MELB (174764) - View
- Semester 2, 2017, ON-CAMPUS, BRUCE (166102) - View
- Semester 2, 2016, FLEXIBLE, UC-MELB (150721) - View
- Semester 2, 2016, FLEXIBLE, SWSI-LVPL (150720) - View
- Semester 2, 2016, FLEXIBLE, BRUCE (150718) - View
- Semester 2, 2015, FLEXIBLE, UC-MELB (147996) - View
- Semester 2, 2015, FLEXIBLE, SWSI-LVPL (147995) - View
- Semester 2, 2015, FLEXIBLE, BRUCE (147993) - View
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In this unit, the students will learn how to produce software architecture design from system requirements; The course covers terms, concepts and techniques used in the design of software architectures, including architectural requirements, architectural styles, architecture documentation and architecture evaluation. Students will learn about the role of architecture and architects in software engineering. Modern architectures such as service-oriented and cloud architecture and wireless systems architecture are also covered in detail.
This unit will be co-taught with unit 8746 Software Systems Architecture G.
On successful completion of this unit, students will be able to:
1. Demonstrate a firm understanding of the principles of software architecture, architectural best-practices, and how architecture is used in modern software engineering;
2. Understand the role of a software architect in software engineering practice;
3. Examine and compare various architecture styles and solutions;
4. Design an architecture that reflects and balances the different needs of its stakeholders; and
5. Communicate the architecture to stakeholders and demonstrate that it has met their requirements.
- UC - Canberra, Bruce
- UC - Global Business College of Australia, Melbourne
Lecture - 2 hrs per week Tutorial - 1 hour per week
At least 24 credit points of the course.
Basic understanding of software systems and their types. Some programming experience in a language such as Java or C#.
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