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Software Technology 1 (4483.10)

Level: Undergraduate First Year Level
Credit Points: 3
HECS Bands: 2
Faculty: Faculty of Science and Technology
Discipline: Academic Program Area - Technology

Availability

Unit Outlines

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  • Semester 2, 2019, ON-CAMPUS, BRUCE (185451) - View
  • UC College Trimester 2, 2019, ON-CAMPUS, UCC-BRUCE (185685) - View
  • Winter Term, 2019, ON-CAMPUS, BRUCE (185639) - View
  • UC College Trimester 1, 2019, ON-CAMPUS, UCC-BRUCE (185670) - View
  • Semester 1, 2019, ON-CAMPUS, BRUCE (185152) - View
  • UC College Trimester 3, 2018, ON-CAMPUS, UCC-BRUCE (181588) - View
  • Semester 2, 2018, ON-CAMPUS, GBCA-MELB (181591) - View
  • Semester 2, 2018, ON-CAMPUS, BRUCE (181593) - View
  • UC College Trimester 2, 2018, ON-CAMPUS, UCC-BRUCE (181621) - View
  • Winter Term, 2018, ON-CAMPUS, BRUCE (181623) - View
  • UC College Trimester 1, 2018, ON-CAMPUS, UCC-BRUCE (181619) - View
  • Semester 1, 2018, ON-CAMPUS, BRUCE (181609) - View
  • Semester 2, 2017, ON-CAMPUS, GBCA-MELB (171425) - View
  • Semester 2, 2017, ON-CAMPUS, BRUCE (166156) - View
  • UC College Trimester 2, 2017, ON-CAMPUS, UCC-BRUCE (172509) - View
  • UC College Trimester 1, 2017, ON-CAMPUS, UCC-BRUCE (172508) - View
  • Semester 1, 2017, ON-CAMPUS, GBCA-MELB (171419) - View
  • Semester 1, 2017, FLEXIBLE, BRUCE (165798) - View
  • UC College Trimester 3, 2016, ON-CAMPUS, UCC-BRUCE (149998) - View
  • Semester 2, 2016, FLEXIBLE, UC-MELB (150924) - View
  • Semester 2, 2016, FLEXIBLE, SWSI-LVPL (150907) - View
  • Semester 2, 2016, FLEXIBLE, BRUCE (150905) - View
  • UC College Trimester 2, 2016, ON-CAMPUS, UCC-BRUCE (152304) - View
  • UC College Trimester 1, 2016, ON-CAMPUS, UCC-BRUCE (153258) - View
  • Semester 1, 2016, FLEXIBLE, UC-MELB (154309) - View
  • Semester 1, 2016, FLEXIBLE, SWSI-LVPL (154310) - View
  • Semester 1, 2016, FLEXIBLE, BRUCE (154308) - View
  • UC College Trimester 3, 2015, ON-CAMPUS, UCC-BRUCE (147312) - View
  • Semester 2, 2015, FLEXIBLE, UC-MELB (147317) - View
  • Semester 2, 2015, FLEXIBLE, SWSI-LVPL (147315) - View
  • Semester 2, 2015, FLEXIBLE, BRUCE (147313) - View
  • UC College Trimester 2, 2015, ON-CAMPUS, UCC-BRUCE (147326) - View
  • UC College Trimester 1, 2015, ON-CAMPUS, UCC-BRUCE (147325) - View
  • Semester 1, 2015, FLEXIBLE, UC-MELB (147320) - View
  • Semester 1, 2015, FLEXIBLE, SWSI-LVPL (147321) - View
  • Semester 1, 2015, FLEXIBLE, BRUCE (147319) - View

If a link to your Unit Outline is not displayed, please check back later. Unit Outlines are generally published by Week One of the relevant teaching period.

Syllabus

This unit has an emphasis on object-oriented programming, and focusses on solving real world problems by learning to code using object oriented paradigm, and involves creation of reusable software using objects and classes along with procedural programming constructs such as assignment and arithmetic statements, conditional and repetition statements, and arrays and generic collections, as well as conformance to sound object oriented programming principles for creating software components, with inheritance, polymorphism and encapsulation constructs, with handling of events and exceptions, creation of component libraries, building user interaction with file i/o, database, console and graphical user interfaces, and perform basic testing and validation for robust and reliable software creation This unit is co-taught with unit 8995 Software Technology 1 G.

Learning Outcomes

On successful completion of this unit, students will be able to:

1. Learn to code using object-oriented programming paradigm;

2. Create reusable software with an emphasis on creation of objects and classes along with procedural programming constructs;

3. Build reusable software components by conforming to sound OO principles of inheritance, polymorphism and encapsulation);

4. Create robust and reliable software by handling of events and exceptions,

5. Develop software for better user interaction with file input/output, database, console and graphical user interface; and

6. Perform basic testing and validation of developed software for robust and reliable software creation.

Assessment Items

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Contact Hours

5 hours per week

Prerequisites

None.

Corequisites

None.

Assumed Knowledge

None.

Incompatible Units

None.

Equivalent Units

None.



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